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Tuesday, March 3, 2015

STAR FLEET ADMIRALS PROGRESS REPORT


Below are some shots of a few of the playing mats used in the game. We are testing two distinct versions and scales: 1) each mat represents a sector of space many light years across with numerous star systems and one planet each and 2) each mat represents a single solar system or nebula or sector of space. each system will have a few planets and other objects. So players would battle over solar systems and not single star systems.
Here are the samples of the second version.









You'll notice that the planets have three distinct types and are identified by the colored ring around them: Red = Hostile, Lt Grey = Vacuum, Lt Blue = Terran..
Also, all systems have at least one Highspace Gate which is the portal through which starships enter and exit the system. each gate has at least one white arrow that denotes from which adjacent sector ships can enter and exit from. there can be as many as four gates in a system and as few as one. High space Gates were left over by an ancient powerful race and cannot be destroyed.
Finally, each planet has a number on it. This number denotes how many troops (other than planetary defenses) can be placed on a planet by one faction. So on a planet with a "2", either side can place at maximum, 2 troops for a total of 4 at any one time. Militia and Colonials count against this limitation.
We have the first generation of counters from the printer and they are beautiful. we hope to print out the system maps and Operations cards and begin actual early playtest development very soon.

There will be between 12 and 16  10" double-sided mats in the game. 

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