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Saturday, February 21, 2015

Star Fleet Admirals Development

STAR FLEET ADMIRALS ENTERS DEVELOPMENT STAGE

Here are some recent shots of the game prototype.  We have moved from a fixed hex-based board to a modular system with eight heavy mats with double-sides. Each 8"x 8" mat has star systems, planets and other information. The Playing pieces are 1" square full color heavy cardboard chits.


Above are individual Troop unit types


Here's a peek at the various ship types in the game.


Above are four of the  8"x 8" mats assembled together. Each mat represents a Sector in the game. Players assign Admirals to Sectors and Fleets.



Here are two examples of playing pieces on the Sector mats.  Jump routes connect star systems. White dashed lines are normal Jump Routes, while Green are Nebula Routes and slow movement. Red Jump Routes are in hazardous territory and ships can be destroyed. Each ship type has different movement allowances. Troops are placed on planets which are three types: Earthlike, Barren and Hostile.



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