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Friday, January 16, 2015

NEWS FROM THE FRONT

BATTLEFORCE SATURN 
The game has been released for sale in January. We are sending it out to be reviewed by two game reviewers with good reputations. We are hoping for good reviews before we start approaching publishers.


BATTLE FOR GALLION'S REACH: FLEETS!

The streamlined and simplified combat mechanic for Battle for Gallion's reach is about to undergo testing. If successful the revised game will go back on sale immediately. The new combat eliminated the many separate ship types and the complex and intricate star ship combat system into a simple fleet-based system with simple die rolls. Instead of Cruisers and Destroyers and Leviathans, we will now have BattleFleets, Invasion Fleets, Siege Fleets and Planet Killers. Each type has a specialty, cost value and strength value. Battle Fleets are the cheapest and most common and used solely for ship combat. Invasion Fleets are used primarily for planet invasion but can be used ion combat. In combat they are not as powerful as Battle Fleets but cost more to build. Troops are placed on Invasion Fleets for transport to planets being invaded. Siege Fleets are the most expensive. They are used to utterly wipe out anything on a planets surface including Planetary defenses and armies. They can be used in combat and are more powerful  in combat than both BattleFleets and Invasion Fleets. Finally Planet Killers are moon-sized starships capable of blowing a planet into dust. They are the most powerful ship in the game but the most costly.

This new streamlined system eliminates the clutter of the old system in favor of something more accessible and therefore more fun for a wider group of ages and interests. I believe that this new system will give Battle for Gallion's Reach a significant boost in promotion and sales to a wider customer base.



ATTACK WING CAMPAIGN

Next up will be the free Attack Wing Campaign system that players of the Whizkids' game Star Trek Attack Wing miniatures game can download for free and use to create cannon-historically accurate campaigns of many ships and useful for tournament play. the Campaign will come with PDF files that can be printed like the Campaign Map, and markers as well as the Campaign Book that will provide a list of campaigns taken directly from Star Trek cannon. Each campaign will list the ships to be used and the objectives of the campaign. Campaigns involve multiple star systems and ships over a large area of space.
The intent of the Attack Wing Campaign is to draw potential customers to Power Play Games website. The gamers that play Attack Wing are the very same gamers that would play our games. This will result in increased visibility and traffic to our site.



STAR FLEET ADMIRALS

Another game immediately on the horizon is the war game Star Fleet Admirals. This game puts two players in command of a war effort between the Federation and the Empire. Players assign admirals to sectors and fleets and play Command Cards which allows the movement, combat and actions of the players forces, from star fleets to armies and spies.



ROMAN COMMANDER

Using the basic system of BATTLEFORCE SATURN, players re-enact historical battles between Rome's armies, barbarians and rebel legions. Each card represents a type of unit from Legions, to Cavalry, barbarian warbands, archers and slingers, catapults and bolt throwers, Persian and Hunnic cavalry archers and Carthaginian elephants. Players select an historical commander and place their armies on the table. Using Combat Cards they play attacks and parry defenses to win the vicious battles.


ALL THESE GAMES AND MORE CAN BE FOUND ON OUR WEBSITE
www.gallionsreach.com

VISIT US TODAY!


Monday, December 15, 2014

LATEST NEWS



Battle for Gallion's Reach Expansion Set went on sale December 12th!


37 new space cards, 2 expansion pieces & 80 additional House Markers allow you to enlarge your galaxy and add new planets, new nebula, and a range of new dangers and unusual space objects such as the The Expanse, Hyperspace Zip Line, Black Nebula, Space Brain, Computer Planet, Hyperspace Alternator, Hyperlane, and others!

Visit the storefront page here: https://www.thegamecrafter.com/games/battle-for-gallion-s-reach-space-expansion-deck

or the game website here: http://www.gallionsreach.com/


Photo: Battle for Gallion's Reach Expansion Set went on sale TODAY! 

EXPAND YOUR EMPIRE!
37 new space cards, 2 expansion pieces & 80 additional House Markers allow you to enlarge your galaxy and add new planets, new nebula, and a range of new dangers and unusual space objects such as the The Expanse, Hyperspace Zip Line, Black Nebula, Space Brain, Computer Planet, Hyperspace Alternator, Hyperlane, and others!

Visit the storefront page here: https://www.thegamecrafter.com/games/battle-for-gallion-s-reach-space-expansion-deck

or the game website here: http://www.gallionsreach.com



BATTLEFORCE SATURN has now gone to print! The first printed proof should be in my hands next week!


http://www.gallionsreach.com/battleforce-saturn.html





NEXT UP for Power Play Games:

Now that BattleFront Saturn is about to be released into the market there are two more games in the pipeline of the first quarter of 2015.

January will see the Attack Wing Campaign set as a third-party add-on for Wizkid's Star Trek Attack Wing miniatures game! The set includes a small map with sectors, markers for planets, nebula, etc and numbered task forces as well as a campaign booklet. Two formats will be available: A print-yourself downloadable version which will be free, or a fully printed, manufactured and boxed set for about $35.


 By March 2015 Power Play Games will be releasing it's next card-based game called Roman Commander. Using the same basic mechanic as BattleForce Saturn, players will be able to challenge one another to fast-paced ancient battles.

Wednesday, December 3, 2014

ATTACK WING CAMPAIGN SET!


Announcing the ATTACK WING CAMPAIGN SET by Power Play Games - an add-on to the popular miniatures game by Heroclix called Star Trek Attack Wing!

STAR TREK ATTACK WING STARTER SET by Wizkids!

This add-on provides players the ability to play entire campaigns by placing their ships in Task Forces and moving those task forces about on a Campaign game map board. This gives tournaments and players wishing for a larger game the opportunity to do just that!


 Players will bring their miniature ships into battle upon entering the same sector on the 10" x 10" full color game board. The set will come with full color markers for planets, nebula, sensor grids, badlands regions and star bases, as well as fill color-coded and numbered Task Force markers.

Example of miniature star ships in the game

This set will be available as a PDF download for free or for a small printing and shipping fee, players can get the full color game map on a fold-able chipboard with all markers on .06" cardboard chits! the set also comes with a small rules sheet and a Campaign booklet with each campaign described along with game map and ship set-up, rosters, admirals assigned, captains assigned, and objectives of the campaign.

Players can even create their own campaigns!

Ships in battle


The Attack Wing Campaign Set should be available sometime in January 2015!

In the meantime our website has undergone a major overhaul! Take a look!

http://gallionsreach.com



Wednesday, November 12, 2014

ROMAN COMMANDER

Comp for ROMAN COMMANDER card game


Play testing is coming along and reveals a very fun, fast paced game! Just played the Pharsalus scenario between Caesar and Pompey. It's a large battle with almost all unit types used. Great fun! Game play photos coming soon!


 



BATTLEFORCE SATURN is in the mid-playtesting stages. The rule book is being written and the final box cover is being designed. Target release date is December 15th 2014. Hopefully we can make it!

Tuesday, November 11, 2014

ROMAN COMMANDER & CASTLE COMMANDER!


Using the same system and card-based mechanic as BattleForce Saturn, both Roman Commander and Castle Commander take budding tactical geniuses to new battlefields!

With ROMAN COMMANDER players can command Roman Legions, Germanic and Celtic warbands, Persian hordes, Hunnic armies and Roman rebels in fast paced and furious tactical combat. Players use historically accurate Roman-era commanders and tactics. Battles can be historical or completely random. Players can even create their own!

CASTLE COMMANDER gives players the feel of commanding medieval armies as the both defend and attempt to siege castles. Players can design their own castles from a variety of architectural sections from turrets, walls keeps, draw bridges, moats and use catapults, boiling oil, archers, swordsman, peasants, knights and others to take the castle!

Both games are card-based with fast paced fun!
Roman Commander will be released during the first quarter of 2015. Castle Commander soon after that!

Photos of prototype play will be posted soon! 


For more info, see the website at http://gallionsreach.com/

Wednesday, October 29, 2014

BATTLEFORCE SATURN & STARSWORD: RACE TO THE STARS PHOTO UPDATE

BATTLEFORCE SATURN PROTOTYPE PHOTOS


Box cover concept

EarthForce player plans his attacks

Three-player game

Solar League fleet
 
Leshlact (alien) player's fleet

There can be up to five players in a game although such a game would probably take a very long time. We recommend keeping it to down to 3-player at a time maximum. So far, in play testing, the first game with only one player knowing how to play, the game took about two hours. the second game took about an hour. So once players know how to play the game moves fairly fast. Of course using smaller ships and fewer ships will provide for a much faster. shorter game. 
 
The playtesting went very very well. In fact the playtester's comments were "excellent" and fantastic". So that's good to hear!
 
We are hoping to have another2-player test in a few days now that some modifications have been made to the game. Then we will move on to a 3 & 4-player test. 
 
From the test it seems that the game is very playable, easy to learn, simple to play, fast moving and most of all FUN! the mechanics used were applauded as being very clean and straightforward. Only a few minor modifications needed to be made which is huge...especially when one is up against a short 7-week deadline!!!


STARSWORD: RACE TO THE STARS

While BattleForce Saturn is being tested, I'm moving along with work on the next game: Starsword: Race to the Stars. here are some preliminary photos of some of the parts being set-up on the table.

Here is a sample of table set up for a large 4-player game. the cards are Star System cards representing actual stars in the Sun's neighborhood. Each card has up to two planets/objects on it. The Star system cards can be placed randomly upside down or in a non-random pattern based upon actual locations of these stars relative to one another. On the sides are placed the player's Race mats where each player keep track of their resources, research, victory points as well as a description of the race and any special rules pertaining to it.

Each card also has places for population pawns to be placed: Troops, Industry, Research, Farming as well as population limit. Some star systems have alien life on them and some of them are capable of early spaceflight and can become trading partners, allies or enemies. Each system also has a space for ships, star gates, star bases and fleet docks.

Star system cards must be placed almost touching in any pattern desired. Sometimes a card will not be able to touch another one so that makes it a dead-end for movement. Stars that don't touch mean that ships cannot move from one to the other....as seen above.


Each race has special characteristics that make it unique to play. The Humans are aggressive scientists. The Hurc are born traders. The Suri have high population growth and spread their religious faith, while the Vargr are Warriors.

The game is controlled by card hands. Players draw cards and each card has a variety of actions the player can make, from playing an event on another player, to gaining Orders, to obtaining spacial abilities and weapons, etc. These cards are still being designed.

I hope this has been enough to wet your appetite. The game will probably retain for about $70. While that seems pricey, this is big game with quite a few necessary pieces. Hopefull such a price tag won't be too much of an obstruction to playing it! We think the fun involved will make it worth it!