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Monday, October 27, 2014

BATTLEFORCE SATURN 1st PLAY TEST A SUCCESS!

 First 2-player test of Battleforce Saturn went extremely well! The game is "excellent" and "fantastic" according to the play tester's comments. We still have a few more 2-player tests and then we move on to 3 and 4-player tests. From the test, there seems little that has to be altered, which is great since we want this game for sale no later than December 15th! This gives us just 7 weeks to test, modify and test and modify and finish the rule book and get the files uploaded and the first proof copy printed! Whew!

Tuesday, October 14, 2014

 RECENT NEWS! 

Here are some of the games coming up from Power Point Games:

Available Christmas 2014!

BATTLEFORCE SATURN

2- 5 players - ages 12-adult
average playing time 15 min to 30 min for a 2 player game, 30 min to 45 min for a 3-4 player game
Card game with hand management

Each player takes on the role Fleet Admiral in the far future. Five sides are represented: EarthForce, Solar League, Ishbinidob, Leshelact, Cymeks.

Each side has unique star ships with unique weapons and defenses. Players place ship cards on the table in up to four rows. Players then select a random battlefield which varies from open space, solar corona, black holes, asteroid fields and many more - each battlefield having certain effects on play. Then each player plays attack and defense cards from their hands. All cards have a point value that players must stay within. Victory is decided by who had managed to keep the most ships in the game with the most points.


A basic game is included without battlefields, shields and armor strengths.

There are random games and scenario games where players use the ships assigned to them at game-start.


Price should be between $15 and $20 max









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Coming Soon!

STARSWORD

2-4 players - ages 12-adult
average time 2-4 hours
Table-top game with card hand management, playing pieces and player-specific charts

Four players taker on the role of determining the destiny of for races as they expand their civilizations into the stars. Each race has it's own unique capabilities and means of dominating the stars.

Players assign populations to various tasks such as manufacturing, farming, research and military while sending colonists and star ships outwards in an attempt to be the race that dominates the others.

Game actions are made by managing card hands and playing the right card at the right time. Some cards represent random galactic events, while others are gifts from the stars such as powerful weapons, scientific discoveries, diplomatic actions and powerful leaders looking for an empire to serve.

Play is fast and simple and exciting!

Games can be random set-ups or follow the astronomically accurate star map included. Stars in the game represent the actual stars within 30 light years of the sun.


pPrice should be between $40 and $50


Friday, October 10, 2014

GAME DEVELOPMENT NEWS

 

 STARSWORD

Inherit the Stars (now called Starsword) is progressing along nicely. It's become a game of resource management and abstract combat or space empire building. 

Photos to come!






BATTLEFORCE SATURN

However, I have been working an a card game called Battleforce Saturn. It's a card game where up to four players battle one another with star ship fleets. the game is very fast-paced and fun and will be cheap., probably no more than $25USD! I intend to have it for sale by Christmas this year!

2- 4 players - ages 12-adult

average playing time 15 min to 30 min for a 2 player game, 30 min to 45 min for a 3-4 player game

Each player takes on the roe Fleet Admiral in the far future. Four sides are represented: EarthForce, Solar League, Ishbinidob, Leshlact, Cymeks.

Each side has unique star ships with unique weapons and defenses. Players place ship cards on the table in up to four rows. Then they play attack and defense cards from their hands. All cards have a point value that players must stay within. Victory is decided by who had managed to keep the most ships in the game with the most points.

There are random games and scenario games where players use the ships assigned to them at game-start.

Play testing will commence in a couple of weeks and I expect to have it for sale by the Christmas season.



Photos to come!

For more info, go to the website: http:gallionsreach.com

Wednesday, August 13, 2014

Battle for Gallion's Reach Space Card Expansion Deck in Testing

First Expansion Being Tested


With the release of the game we have put together a fun and exciting expansion deck of brand new space hex cards! We  wanted to include this deck in the original game but cost issues prevented it. But now, for only $20, players can double their galaxy size or use these new cards in the old game! The new deck comes with many new planets, nebulae and asteroid fields as well as a large number of interesting anomalous and unusual space objects such as:

Space Brain - gives controlling players a technology boost
Hyperspace Zip Line - ships can move across the board in one move
Computer Planet - increases player's research abilities
Alien Starbase - controlling players get a free star base
Hyperlane - gives ships an extra hyper jump move
The Expanse - Only Raiders and Destroyers can fight
The Black Nebula - No missile combat allowed
Jump Node Alternator - controlling player can shut off adjacent jump nodes
Battle Asteroid - controlling players can have a strongpoint in an alien-built asteroid with powerful defenses.

It also comes with 20 additional House Flag markers for each faction and two special playing pieces for the Jump Node Alternator space hex card.

We hope that this expansion will greatly increase the replayability of the game and is the first of more expansions to come! We have more expansion ideas we are working on:

Ship Expansion: Fighters & Carriers, Minelayers, cloaked ships, Hyperspace Missiles and two additional Raiders, Destroyers and Cruisers squadrons for each faction giving each player six of each type.

Additional Players: Two more Great Houses and one Alien Race can join the fray with their own ship types. Also considering adding a forth optional race called the AI. It would be a non-player faction that spreads like a virus. It's appearance would force factions to work together to stop and would change the dynamic of any game where it appears.

Commanders & Admirals: Players can buy leaders to command their fleets and armies (replacing the Great Admiral and Greatest Warlord characters)

New Rules: Supply Lines, Minor Races, Star Clusters, Pirates, etc.

Thursday, August 7, 2014

BATTLE FOR GALLION'S REACH ON SALE NOW!

With included printed full-color rule book and access to downloadable PDF rulebook:

https://www.thegamecrafter.com/games/battle-for-gallion-s-reach-with-printed-rule-book-



With only the downloadable full-color PDF manual and printer-friendly rule cook:

https://www.thegamecrafter.com/games/battle-for-gallion-s-reach-with-downloadable-pdf-rule-book-1

Wednesday, July 30, 2014

AUGUST 7th!

BATTLE FOR GALLION'S REACH GOES ON SALE AUGUST 7th!

A slight delay due to the printer means the game will go on sale August 7th! 

UPCOMING GAMES

As of now there are three new games in development. While this list could change if sufficient reason, such as having an intractable problem in early development come up, these are very likely the games that Power Play will be creating over the next year or two:

STAR REBELLION (currently in early play testing)
A strategic game for 2 players about a galactic rebellion. Heavily character-based.

BATTLEFLEET SATURN (currently in early play testing)
A tactical starship combat game for 2 players.

WILL OF THE PEOPLE (currently in early conceptual development)
A fast playing card game where 2 to 6 players (or possibly more) select Congressional candidates and get them elected in modern USA.

Tuesday, July 15, 2014

BATTLE for GALLION's REACH GOES ON SALE NEXT WEEK!

Yes!
After almost four years the first game published by Power Play Games goes on sale to the public! There are two versions available. One has a down-loadable and printer-friendly PDF rulebook, while the other comes with a full-color printed rulebook.

FULL COLOR RULEBOOK VERSION for $99.99

PDF PRINTER FRIENDLY & PDF FULL COLOR DOWNLOADABLE RULEBOOK VERSION for $88.99

Both versions will be available for purchase from The Game Crafter website by the end of next week (July 29th-30th)

The links to the purchasing website will be posted here!